It seems I'm ready now, although I'd be lying if I said it was much more than a whim. Mostly it was the buzz building for Cataclysm Classic bumping up against a distinct lack of ideas for anything to post about today.
Whatever the reason, this morning I clicked on the desktop icon for WoW and waited to see what would happen. This being Blizzard, it all went very smoothly, at least in comparison with some other publishers I could mention.
Battlenet recognized my login details and updated itself very briefly before showing me a smorgasbord of titles I could be playing. I had no intention of playing any of them, of course. Neither did I wish to "upgrade" my WoW account, buy the last expansion or pre-order the next. I did not, in point of fact, wish to give Blizzard or Microsoft any money at all.
Luckily for me, you can still play WoW for nothing. There's a small notice somewhere on the Battlenet landing page offering you the opportunity to Play WoW for Free, by which they mean the so-called Endless Free Trial that lets you get to Level 20 before your character is listed as "Inactive". Orwell would be proud of the way language has been wrangled. Or maybe Lewis Carroll.
I'd been away long enough that some of my own characters appeaed as strangers to me. I gave the list of names a brief glance and one stood out: Snapperhead.
Now that is a great name. I hasten to explain I didn't come up with it. I stole it, like I steal most of the names I use in most of the games I play. In the unlikely event that anyone's interested in its origins, "Snapperhead" is a mildish insult frequently tossed around by Flora, (Full name Flora Nemain Fydraaca ov Fydraaca.) the protagonist of Ysabeau S. Wilce's magnificent and barely describable trilogy, from which I draw many of my character names, in the absolute certainty no-one is ever going to recognize any of them. It's a perfect name for a Goblin, which is what my Snapperhead is. I had little-to-no memory of creating her but there she was, Level 12 and ready to go, so I woke her up and set her running.At this point, coming back to an old MMORPG, I'd normally just log in to wherever the heck I was two or three years ago, take a moment to orient myself, look through my bags and find them full, look at my quests and have no idea what any of them were about, then set off in a random direction, looking for something to kill. After about an hour I'd probably find myself more confused than when I started and either swap to another character or log out altogether to go play something else.
WoW is generally an easy game to come back to, as these things go. I'm usually somewhere I've been before and I generally have bank space, at least, so I can clear a bag or two. As for quests, most of them just ask you to follow an arrow on the mini-map and click on someone with punctuation over their head, so it's not a lot to cope with as you ease yourself back in.
This time, things went a little differently. I remembered Wilhelm saying something about a new option that had been added for returning players. You can now let the game reset a few things so as to make coming back less of a challenge. I thought I could see a button for that so I clicked it and up popped a "Gear Update" window.
I had another think. New gear and bags sounded good. Clearing my quest log I wasn't quite so sure about. As for my home city, I couldn't even remember which one it was.
In the end I decided for the sake of science to say yes to everything. A second window popped to let me change my Specialization, if I felt so inclined, but I thought that might be pushing my luck. Also, Beast Mastery just sounds so much cooler than the other two.
The next thing I knew, the game had given me an extreme makeover and very much not in a good way. At the top of the post you can see a picture of the sassy, stylish young woman who stepped into the changing booth, followed by the grim, faceless cipher that stepped out the other side. I was, to put it very mildly, Not Impressed.
Still, helmets can be hidden and gear transmogrified. I mean, it's a pity I have to take the time doing it just to get back the look I was happy with in the first place but it's not like the wind changed and left me stuck like this. I hope...
I hate this city. I hate my clothes. I hate my life! |
The best part was my inventory; filled with new bags, all huge and almost entirely empty. I'm sure I would have had plenty of clutter in the old ones, so what happened to all of my stuff I have no idea. Maybe it's in escrow somewhere or maybe the game just did me a mercy and binned it all. Either way, I don't want it back.
My quest journal was, as promised, entirely empty. Since I was standing next to Chromie and since I vaguely remembered hearing something about a special event involving Pandaria (I don't really read WoW news very closely.) I thought I might as well take that path.
Here's where I diverge from the oft-touted idea that Blizzard somehow does these things more professionally than other developers. As has happened all too often before, I found myself confuddled and confused by quests auto-scribing themselves into my book the moment I entered certain areas, while cut scenes unrelated to the quest I thought I was on started to play. I found myself somehow engaged in the main storylines from three separate expansions within minutes of arriving in the game, despite having specifically asked to be given just the one.
It certainly didn't help that Ogrimmar is one of the least-nagivable of cities or that the quest markers on the mini map take absolutely no account of the z-axis. Also, sending someone who's just arrived in town on a quest whose very first step requires locating and using an unmarked elevator is not the friendliest piece of design, in my estimation.
I love my bags, though. |
Once on board, everything happened on rails. I did just as I was told, spoke to who I was supposed to speak to, fired my cannon in the direction it was already facing, rapelled down the ropes in front of me and basically acted like a good little soldier until about half an hour in I dinged 14 and decided I'd had enough.
I like Pandaria but it is one of the expansions I've done a fair bit of before. Even though it was a while ago, I could remember much of the opening sequence quite clearly. Also, there wasn't any special event going on, which is hardly surprising since, as I found when I looked it up later, it hasn't started yet.
It's due in update 10,2.7, whenever that is. Soon, I imagine, but not now.
The good news is that, according to the press release, WoW Remix: Mists of Pandaria is open to players on the Endless Free Trial so, when it finally arrives, I can join if I want to. The less good news is that I'll probably be able to play the new event for about five minutes before the game locks me out.
It took me no more than half an hour to do two levels and I wasn't even trying to go fast. You need to be at least Level 10 to start the remix, one of the key selling points of which is that it offers "Accelerated Leveling". Since Free Trial characters have to go into involuntary hibernation at the end of Level 20, I reckon that should give me a maximum of an hour's play and very probably a lot less.
If I choose to do it anyway, it won't be Snapperhead who has the problem of trying to go slow in the fast lane. I found the details in the FAQ a little fuzzy but I think you have to create a dedicated character for the event: "a new WoW Remix character, beginning at level 10, which will only be able to play with characters taking part in the event."
It sounds like a lark. I'll almost certainly give it a try. If it's fun, I might even sub for a month or two, which would also lead nicely into Cataclysm Classic. I did say I'd like to take a look at that one, too.
I'm not promising anything but it's possible this might not be the last post about WoW for another couple of years.